How can multimedia be used in education
When a course is flipped, professors have more time available to engage with their students, rather than racing through introductions to new content. Once an instructor has created video content, they possess a permanent library of learning resources which can be reused for new students in various learning contexts.
Students benefit from flipped classrooms. In a flipped course students have more opportunities to engage with their instructor and peers. Students also can take greater ownership over their education, and are allowed a level of flexibility that is unavailable in traditional class structures. These courses consist of a series of learning modules that explain content, punctuated by comprehension checks at the end of each section.
They are valuable for students around the world learning in diverse contexts. That is why I avoid showing a movie in its entirety in class. I remember my students telling me that they got together on the weekend to watch Monty Python and the Holy Grail after I shared a few clips in class as a way to discuss archetypes.
Teachers can help their students develop their media literacy by carefully selecting and using multimedia purposefully in the classroom. In , she was named the Kern County Teacher of the Year.
She earned her doctorate of education in learning technologies at Pepperdine University in October She has presented and keynoted at many state and national conferences on game-based learning and educational technologies.
Thank you for the comment! Your comment must be approved first. You've already submitted a review for this item. Thank you! Your review has been submitted successfully. Login to be able to comment. Graphics is one of the most important components of multimedia because by it we can illustrate information in picture form. There are two types of graphics. Line drawing. Line Drawing Graphics: Line drawing graphics lie in the form of 2D and 3D pictures using mathematical representation of simple objects like lines, circles, arcs etc.
The area of computer graphics that deals with this type of picture is known as generative graphics. Images Graphics: In this graphics photographs composed of a collection of pixels, which are arranged in 2 D matrix.
The area of computer graphics that deals with this type of pictures is called cognitive graphics. Animation: Animation is one of the most dynamic forms of multimedia. An animation is created by recording a series of still image of drawings, objects, people etc. Animation consists of a series of drawings or photographs on paper that viewed with a mechanical device through a hand held sequence of images. Audio: Audio is Speech, music and other types of sounds. Through participation in multimedia activities, students can learn: Real-world skills related to technology.
We make the multimedia in public places is for the people provide 24 hours a day also can use the multimedia in them life.
In this is piped to wireless devices such as cell phones and PDS. The wireless is at anywhere and anytime because that can give the people at any moment also can online to research any things. Using multimedia provides the students to gather information through media that encourages their imaginations, interests. Also it using this technology combined with the sense of teaching will create a successful teaching method.
As any multimedia developer knows, a multimedia system consists of at least two, and perhaps all, of the following types of communication. Multimedia means that computer information can be represented through audio, video, and animation in addition to traditional media i. A good general definition is: Hypermedia can be considered as one of the multimedia applications. Multimedia is the use of a computer to present and combine text, graphics, audio, and video with links and tools that let the user navigate, interact, create, and communicate.
This definition contains four components essential to multimedia. Multimedia is the field concerned with the computer controlled integration of text, graphics, drawings, still and moving images Video , animation, audio, and any other media where every type of information can be signified, stored, communicated and handled digitally. Multimedia is a broad term for combining multiple media formats.
Whenever text, audio, still images, animation, video and interactivity are combined together, the result is multimedia. Slides, for example, are multimedia as they combine text and images, and sometimes video and other types. Web Pages. The Web page is a good example of multimedia.
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