Infinite aion how many players
I swear. Another person that didn't read. Bots are NOT the issue here. Stop cutting off your nose to spite your face First off, the server populations are fine, they could be better sure, but this game is already doing so much better than retail is. There are some things that keep players away, but I don't think Siel's aura is it. Daeva pass overcharging, the game not being 'classic' enough, the game being too grindy for western gamers, too much p2w for the game being mostly subscription based.
The only people who are complaining about the f2p restrictions are those from poor countries or people who don't have the disposable income to be able to afford a sub. I read just fine. I just disagree with everything you posted about what you think the current issue is and how to fix it.
I'd like for there to be more players playing the game too. But not if that means that I have to have the quality of players that a f2p model attracts. The draw of classic for me is the sub model and getting away from 3. Once again forums should be disabled to stop all these useless complaints. The game is great, and if you don't like it then just F off already. Sure they could've changed somethings but we know how ncsoft works and making s thread a day will not change their minds.
Go find something that's less p2w if your bank can't handle it. Some games aren't meant for everybody. I mentioned my subscription, it did end and I am not renewing.
I do not need it to log in an see the old maps for nostalgia. Lastly nobody compared retail to classic. Of course retail is even more dead than before. This is irrelevant to the topic. Bots and candies do change my game play, vastly. The game is a social game and it is a competitive one. I am not playing classic to become a farm bot. And when casual gaming dies Back in the day before free to play my money maker was Adamantium ore something needed for mid tier armor crafts and some of its beloved skins.
A stack of regular adamantium ore could net me anywhere from kk sometimes a bit more and sometimes less depending on the market at the time. When Classic launched I couldn't wait to relive that. I got to level 30 as quickly as I could and grinded up my gathering so I could mine that green gold and sell it to crafters while it was still relevant.
Imagine my disappointment when I find my beloved ore is virtually worthless because a sea of bots have already dumped immense quantities of it onto the market. I can never sell my stacks taking into account the labor time I spent gathering at that level because an entire group of bots worth of mats will just be dumped onto the market at a deep undercut, the time spent is nothing to them because it was all automated.
I reported the same bots farming the same nodes for around three weeks and nothing was ever done about them.
Later on I encounter those same bots farming different nodes in another area. NCSoft West is probably too understaffed to deal with these things in a timely manner but their "wait and see" approach to absolutely every complaint and critique the player base brings to them is causing these servers a slow and untimely demise.
Launch day showed us how great this could have been, but their slow response time, lack of foresight, and Laissez-faire attitude towards hot button issues has squandered the opportunity. Blows my mind that people like you 2, don't want to understand the difference between buying from Farmers and Buying from NcSoft. Also, Farmers and Bots have..
Artificially, since you buy Candies and then you sell them to the NPC. Bots are still there. Famers too. Lots of LFG spam I assume is the same since the launch of the game , etc. Moreso , 1 server is almost dead. What exactly company are you supporting?! What I used to do was to check the most expensive materials and go gather them, usually ores were more expensive as they had only 1 gather per node later and they were only near the feet of mountains.
Later I would do aethertapping and I would then morph materials by killing enemies etc. But this is not Diablo where you play yourself, it is an mmorpg where you compete.
I can go essencetapping in retail too after all, it is also useless there as much as it is in Classic. I can do Aetherforging a useless material just to "feel I am crafting" as well. It is not the action of doing a repetitive thing over and over again I had nostalgia about, it is the fact that I felt a sense of progress while doing those, planning my game play and getting something in return.
We cannot have all of these and expect it to work for everyone. The only reason I came back was because I thought it was gonna be subscription based and a better service like back when people were afraid of RMTing and hacking because there were actual GMs running around doing shit. Go full sub, remove candies, make people work for their shit, they already got retail for p2w easy and fast gearing up. You need to be a member in order to leave a comment.
Sign up for a new account in our community. It's easy! Already have an account? Sign in here. Aion Classic. Log In. Do you think the changes to Siel's Aura will keep more actively players online? Recommended Posts. Enzo Posted July Posted July 22 edited. Make Aion classic Great Again! Edited July 22 by Enzo Typo. Link to post Share on other sites.
Arhangelos Posted July In it, players battle in the PvP zones to control castles and fortresses using siege weapons and computer-controlled NPCs that players have acquired in the course of their gameplay. Players can create their character avatars from a selection of primary and subclasses.
After reaching at least level 10 in a primary class, players select a more advanced class. For instance, the Warrior can choose either the path of the Gladiator or the Templar. Another example is the Technist choosing between the Aethertech or the Gunslinger class. Players in Aion: The Tower of Eternity can group to assist each other in battle and up to 4 groups can form an Alliance.
Travel in Aion: The Tower of Eternity can be accomplished on foot or by flight and mounts. Flight can only be used in specific areas through items, armor, titles, and other boosts.
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